What they needed to do was add an automatic teleport if he falls. Easy fix and would work no matter where you tried to push him.
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I was thinking something similar. Way easier than trying to find all the holes.S7 Interseptor wrote:What they needed to do was add an automatic teleport if he falls. Easy fix and would work no matter where you tried to push him.
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Yep, if his base z coord falls below whatever the value is for the lowest part of the platform then prot him back to his spawn - adding bumpers instead was a bizaar fix.
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