Public Event schedule - do one each day for a coin

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Public Event schedule - do one each day for a coin

Post by S7 Coolhand on Mon Sep 15, 2014 1:21 pm

Each day you can earn one strange coin for the first public event you complete with a gold-tier rating.
 
Below is the schedule - although I reformated it a bit, I took the information from here: http://destiny.wikia.com/wiki/Public_Event

Defeat the Extraction Crews

Players must work together to eliminate a groups of Fallen at 3 or 4 different extraction points. Enemy ships will fly to your location and drop off enemies. After each point is cleared, the enemies will progressively get tougher. This means the final point will be the hardest for the Guardians, with most adversaries having a yellow health bar and shields. Players are given 1 minute at each of the extraction points to complete this task.

Destroy the Fallen Devil Walker/Iron Walker

A Fallen ship flies to your location and drops down a Devil Walker (Earth) or an Iron Walker (Moon) and the players must come together to destroy the vehicle. While battling the Walker, players must also engage with other Fallen troops. Players are given 5 minutes to complete this task.

Defend the Warsat

A satellite system falls from the sky and hits the surface of your location. The machine must be protected until the scanning procedure reaches one hundred percent. In order for the percentage to increase, Guardians must stand within a ring that encircles the satellite. Ships will fly to the crash site and release enemy ground forces to try and stop the Guardians. Players are given 4 minutes to complete this task.

Kill the Enemy Target

An enemy target spawns within the vicinity and must be killed by the players before he passes through a certain amount of checkpoints. The checkpoints may differ depending on the enemy, as well as the location. Some can range from 4 checkpoints, while others can go up to around 12 checkpoints. Targets are traditional enemies but have an increased amount of health, making it difficult for players who play solo. Players are given 5 minutes to complete this task.

Prevent Vex Sacrifices

Players must gather around a Vex conflux and keep them away from it. Players must stand inside a ring and stop enemies from reaching the inside. No more than ten Vex can step inside of the ring, otherwise the objective is a failure. As the timer comes close to an end, the enemies will get increasingly tougher. Players are given 4 minutes to complete this task.

Public Event Schedule


Old Russia

Main article: Old Russia

  • The Steppes



  • Event: Defeat Extraction Crews
  • Start Times: X:15-X:25 & X:45-X:55



  • Mothyards



  • Event: Defend the Warsat or Kill Target
  • Start Times: X:00 & X:30



  • The Divide



  • Event: Defeat Devil Walker
  • Start Times: X:10-X:15 & X:40-X:45



  • Rocketyard



  • Event: Kill Hallowed Knight
  • Start Times: ?



  • Forgotten Shore



  • Event: Kill Fallen Captain
  • Start Times: ?



  • Skywatch



  • Event: Defend Warsat OR Fallen & Hive War
  • Start Times: X:00-X:05 & X:30-X:35


Ocean of Storms


  • Hellmouth



  • Event: Defeat Extraction Crews
  • Start Times: X:35-X:45 (?)



  • Anchor of Light
  • Event: Defend the Warsat



  • Start Times: X:00-X:05
  • Event: Destroy The Fallen Walker
  • Start Times: X:30 & X:45


Ishtar Sink


  • Ember Caves



  • Event: Defeat Extraction Crews
  • Start Times: X:30-X:35



  • The Citadel



  • Event: Keep the Vex Away from the Conflux[2]
  • Start Times: X:35-X:40 (?) - This event appears to be similar to Defend the Warsat

Note: The description stated "Prevent Vex Sacrifices", allowing up to 10 sacrifices before ending the event. There is a countdown to defend the area.

Meridian Bay


  • The Hollows



  • Event: Kill Cabal Engineer
  • Start Times: X:05-X:10



  • The Barrens



  • Event: Defend The Warsat
  • Start Times: X:05


Note: Sometimes instead of a Public Event, the player will recieve the message "The enemy is moving against each other", and a large group of Fallen and Hive will start fighting. Most of the enemies found in these events will be very powerful. (i.e. Hallowed Knight, Reaver Captain) Fighting in this event does not reward the player with any bonus experience.[3]

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Re: Public Event schedule - do one each day for a coin

Post by OneBadHuskerFan on Mon Sep 15, 2014 1:55 pm

I like the public event system but about 50% of the ones I've been a part of there's either been nobody else around to help or maybe 1 other person.  There just wasn't enough DPS to get it done.  If I see a public event happening and nobody else is around I don't even bother.

With that said, I'd be more than happy to make (or be in) a fireteam solely for the purpose of getting at least one PE done per day.  Strange Coins are hard to come by and that's an easy way to get one.

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Re: Public Event schedule - do one each day for a coin

Post by S7 Coolhand on Mon Sep 15, 2014 2:51 pm

When no one else is on I just go do the walker as there's almost always some randoms around and it's one of the easiest.  Seems like we stumble across one or two kill missions on the way to strikes each day.  I'd like to go try some of the others though like the Vex war etc.

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Re: Public Event schedule - do one each day for a coin

Post by OneBadHuskerFan on Mon Sep 15, 2014 4:44 pm

S7 Coolhand wrote:When no one else is on I just go do the walker as there's almost always some randoms around and it's one of the easiest.  Seems like we stumble across one or two kill missions on the way to strikes each day.  I'd like to go try some of the others though like the Vex war etc.

If I recall correctly I've yet to catch a public event while in a fireteam.  Good point about the Devil Walker one.  That ones pretty low level and probably doesn't take much to tear him apart at this level.

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Re: Public Event schedule - do one each day for a coin

Post by Atrum on Mon Sep 15, 2014 4:47 pm

OneBadHuskerFan wrote:
S7 Coolhand wrote:When no one else is on I just go do the walker as there's almost always some randoms around and it's one of the easiest.  Seems like we stumble across one or two kill missions on the way to strikes each day.  I'd like to go try some of the others though like the Vex war etc.

If I recall correctly I've yet to catch a public event while in a fireteam.  Good point about the Devil Walker one.  That ones pretty low level and probably doesn't take much to tear him apart at this level.
Yeah we've been seeing at least 1-2 each day that we join in for the last few minutes and get gold.

Good to make a note of these and purposefully make sure to complete one each day. Should be very possible so long as we wait for one in a group of 3.

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Re: Public Event schedule - do one each day for a coin

Post by OneBadHuskerFan on Mon Sep 15, 2014 9:55 pm

Did the tank public event first thing when I got on and got an Ascendant Shard out of it.  No coin though.

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Re: Public Event schedule - do one each day for a coin

Post by S7 Interseptor on Tue Sep 16, 2014 12:07 am

Yeah, it's not guerenteed coin drop. It will be something good. Ascended Material is more rare anyway so that is a good drop. Need that to upgrade Exotic among other things. I am in need of that right now actually.

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Re: Public Event schedule - do one each day for a coin

Post by OneBadHuskerFan on Tue Sep 16, 2014 12:21 am

S7 Interseptor wrote:Yeah, it's not guerenteed coin drop. It will be something good. Ascended Material is more rare anyway so that is a good drop. Need that to upgrade Exotic among other things. I am in need of that right now actually.

Yeah, I'm totally happy with the shard.  It's what I need to upgrade my legendary gloves (need 18 total and only have 3 now).

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Re: Public Event schedule - do one each day for a coin

Post by S7 Coolhand on Fri Sep 26, 2014 7:18 pm

Here's a great website with maps and timers!

http://destinypublicevents.com/

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Re: Public Event schedule - do one each day for a coin

Post by S7 mrmiller on Sat Sep 27, 2014 3:46 am

LOL- yea, we found that the other night and were using it. It's pretty handy.


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Re: Public Event schedule - do one each day for a coin

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