Skyrim Adventures

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Skyrim Adventures

Post by Lickwid Apex on Fri Sep 05, 2014 11:54 pm




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Re: Skyrim Adventures

Post by Lickwid Apex on Fri Sep 05, 2014 11:56 pm

And one more.
 photo 2014-09-02_00005_zpsf22f5a84.jpg

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Re: Skyrim Adventures

Post by S7 Coolhand on Sat Sep 06, 2014 12:08 pm

Really was an amazing game.

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Re: Skyrim Adventures

Post by S7 Interseptor on Sat Sep 06, 2014 6:23 pm

For those not in the know, Apex still play SKYRIM everyday and is heavily modded PC version. Looks amazing man.

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Re: Skyrim Adventures

Post by Lickwid Apex on Thu Sep 11, 2014 8:18 am

Heavily modded....

Lighting, model textures, town reskins, character reskins, weapons, armor, refractive glass, enhanced magic skill tree, stealth mods, music, enhanced town, dungeon, crypt, world sounds, weather effects, no level cap, all DLC, player created content, NPC replacers, horse managment, needs and deseases, realestate ownership...

1100 hours and climbing.

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Re: Skyrim Adventures

Post by Atrum on Thu Sep 11, 2014 11:01 am

Sounds like most of the same ones that I used for Oblivion when I was playing it a lot on PC. It's pretty crazy how even a single mod can change the game so much.

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Re: Skyrim Adventures

Post by S7 Coolhand on Thu Sep 11, 2014 11:44 am

For Oblivion put on 100% chameleon and carry 50 paintbrushes... god mode.

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Re: Skyrim Adventures

Post by S7 Panzer on Thu Sep 11, 2014 12:04 pm

Lickwid Apex wrote:Heavily modded....

Lighting, model textures, town reskins, character reskins, weapons, armor, refractive glass, enhanced magic skill tree, stealth mods, music, enhanced town, dungeon, crypt, world sounds, weather effects, no level cap, all DLC, player created content, NPC replacers, horse managment, needs and deseases, realestate ownership...

1100 hours and climbing.

1100 hours filthy casual lol, nice mods.

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Re: Skyrim Adventures

Post by Lickwid Apex on Sat Sep 13, 2014 11:47 am

Stupid bandits.  When will they learn.



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Re: Skyrim Adventures

Post by Atrum on Sat Sep 13, 2014 12:24 pm

You should post some pics with and without your mods enabled. Not sure how they're implemented in Skyrim for if that is easy or not.

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Re: Skyrim Adventures

Post by Lickwid Apex on Sat Sep 13, 2014 8:01 pm

AtrumX wrote:You should post some pics with and without your mods enabled. Not sure how they're implemented in Skyrim for if that is easy or not.

That would be pretty painful as some of my "mods" are actually bug fixes and patches to the core files.  However, there is a guy I know who hasn't modded his game yet for PC and I might be able to con him in to snapping a couple pictures for comparison.  in the mean time.

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Re: Skyrim Adventures

Post by Atrum on Sat Sep 13, 2014 10:55 pm

Very nice. Yeah, I know how it goes with a lot of the 'mods' where you end up editing game files. Ain't nobody got time for undoing that. lol

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Re: Skyrim Adventures

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