Watch_Dogs confirmed to run at 792p / 30fps on XB1

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Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by OneBadHuskerFan on Tue May 13, 2014 3:52 pm

Wow, sure glad these consoles are such a jump from last gen!  j/k (sort of).  I guess that explains why some people were saying it didn't look much better than GTA V.

"On new-gen systems the game will run at 900p on PS4 and 792p on Xbox One, at 30 frames-per-second on both consoles," Ubisoft's Gary Steinman wrote on UbiBlog.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 Panzer on Tue May 13, 2014 5:00 pm

I am interested to see if Sony and Microsoft come out with better versions of these generation consoles in the near future.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 Interseptor on Tue May 13, 2014 5:12 pm

I still think we are seeing a lot of growing pains from the early titles.  Bug budgets and tight timelines means they have to publish the games come hell or high water.  That means not allowing enough time to truly understand the systems you are developing for.  I know the games will get better as the generation continues.

My question is this... WTF is 792p?

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by OneBadHuskerFan on Tue May 13, 2014 5:30 pm

S7 Interseptor wrote:I still think we are seeing a lot of growing pains from the early titles.  Bug budgets and tight timelines means they have to publish the games come hell or high water.  That means not allowing enough time to truly understand the systems you are developing for.  I know the games will get better as the generation continues.

My question is this... WTF is 792p?

Don't forget Watch_Dogs was originally a release title though.  Imagine how bad it would have been then!

And 792p?  I don't know why 792, but that's the same as Titanfall (but TF is 60fps).  I'm sure 792 is meaningful somehow, I just don't  know why.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by Atrum on Tue May 13, 2014 9:48 pm

Most devs don't bother getting into the specifics of the actual resolution being rendered by the hardware. Basically, they started at 1080p and lowered it until they got it smooth enough visually that they were satisfied. MXAA vs FXAA, ESRAM usage, etc all come in to play, but the main idea:

1080p had graphical artifacts as did 900p, so they incremented it down until it was stable.

Then again, these days I play on a 24" gaming monitor. 720p vs 1080p are just about identical. If I switched over to my 60" big screen and sat WAY too close I'd probably see a difference.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 OC on Tue May 13, 2014 10:29 pm

I still play on a 720p tv so ya not a big deal other than the frame rate.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by DeadSockPuppet on Tue May 13, 2014 11:21 pm

Yeah, still gonna pre-order this, probably Thursday or Friday and be playing it at 12:01am on the 27th.  I play on a 42" 1080p tv, but I sit a good distance away and usually play in the darkness of the basement so I probably won't have any issues with this.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 Interseptor on Wed May 14, 2014 10:31 am

I play on a 47" 1080p TV and I genuinely can notice a difference (I sit about 6 feet away).  Not that it bothers me enough to really care.  720p is more than acceptable but 1080p is noticeably sharper.  Not sure how I feel about 792p????  j/k  I am strongly considering picking this up, especially if you get it Puppet but right now I am a little broke and on the fence.

EDIT: I also prefer 60fps for a smoother experience but 30 fps, as long as it's locked, is also perfectly fine.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by OneBadHuskerFan on Wed May 14, 2014 10:54 am

S7 Interseptor wrote:I play on a 47" 1080p TV and I genuinely can notice a difference (I sit about 6 feet away).  Not that it bothers me enough to really care.  720p is more than acceptable but 1080p is noticeably sharper.  Not sure how I feel about 792p????  j/k  I am strongly considering picking this up, especially if you get it Puppet but right now I am a little broke and on the fence.

EDIT: I also prefer 60fps for a smoother experience but 30 fps, as long as it's locked, is also perfectly fine.

I have a 55" 1080p and 720p (or 792) is noticeable.  Would it keep me from buying a game?  No, but it is noticeable.  Also, yeah, the 30fps compared to 60fps is probably a bigger issue to me than resolution.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 Interseptor on Wed May 14, 2014 11:02 am

Yeah, neither is a deal breaker at all.  But in the spirit of "next-gen" it would be nice to see more 1080p/60fps games right out the gate.  Here's hoping things get better as we go forward and people learn to develop for each system.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 K1ll3rKlown on Wed May 14, 2014 3:15 pm

Higher resolution= better game… said no one ever!
So tired of the Sony spin "My d#ck is bigger than yours" cause we have games in 1080p  Rolling Eyes 

BTW, FPS more important.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 Coolhand on Wed May 14, 2014 3:32 pm

What is it running on PS4?

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 Interseptor on Wed May 14, 2014 3:34 pm

900p and 30fps

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 Coolhand on Wed May 14, 2014 3:37 pm

Well guess ill be selling my console at gamestop tonight then.  I must have another 108 lines.

really though it is interesting to see the difference that extra bit of power the ps4 has.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 K1ll3rKlown on Wed May 14, 2014 3:38 pm

900p....Struggling to get 1080p working.

When did 900p become ok with Sony fans? Anything less than 1080p or bust....no? Buttery smooth 30fps...am I right?

Excuses, well the game type doesnt need 60 fps...or well they could do 1080p but they couldn't turn up all the effects.

But satire is such a great way to show the ridiculous nature of the Sony fan when they claim graphics makes them superior. All the while PC has been reigning king in this domain since the beginning of time, able to match any standard as long as you have the funds to play. The rationale used is retaliation for the previous gen attacks. You didn't enjoy the games you played on the PS3?

If graphics were all that mattered then a cheap gaming machine would be the go to gaming device. It's not though. The very reason consoles exist are why one chooses either the PS4 or the One: Games.

Let gamers enjoy their games and put these articles to rest so we can examine actual gameplay. Having great graphics adds to the immersion within a game, but a horrible game with good graphics is still a horrible game, ie Crysis 3.

Now back to Titanfall....


Last edited by S7 K1ll3rKlown on Wed May 14, 2014 3:41 pm; edited 1 time in total

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by OneBadHuskerFan on Wed May 14, 2014 3:39 pm

S7 K1ll3rKlown wrote:Higher resolution= better game… said no one ever!
So tired of the Sony spin "My d#ck is bigger than yours" cause we have games in 1080p  Rolling Eyes 

BTW, FPS more important.

Yeah, like this...uh, oops.


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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by OneBadHuskerFan on Wed May 14, 2014 3:42 pm

I think a lot of people are missing my original point.

The fact that we're still playing games in sub 1080p/60fps in 2014 is fairly laughable (for either console).  This should have been a default number for devs to be able to release games on the consoles.  Like I said before it won't stop me from buying/playing games but 1080p/60fps should be the standard, not a rare occasion.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 Interseptor on Wed May 14, 2014 3:49 pm

LOL!  Tell em Klown!  Interestingly enough the PS4 does seem to be more powerful.  At least in real world examples and most multi-platform games usually run at higher resolution and higher frame rate.  But the thing is, what does it matter?  Especially if you own one console or the other.  I guess a few people already own both but most people don't.  So it makes no difference and the media is just making news out of nothing.  The only real question that should matter, is the game any good?  That should be all that matters.  How can you compare it if you don't anything to compare against?  (Same goes for PC and console comparison.)

@ Husker - I agree completely.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 K1ll3rKlown on Wed May 14, 2014 3:50 pm

I agree Husker, but at this point it's the fan base (of both sides) throwing mud to make the other side look bad. It's some simple minded douche using screen resolutions as the last resort to make themselves look good--since the game is out and above 720p on both. So you have to use something to attempt to gain the advantage.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 Interseptor on Wed May 14, 2014 3:53 pm

S7 K1ll3rKlown wrote:I agree Husker, but at this point it's the fan base (of both sides) throwing mud to make the other side look bad. It's some simple minded douche using screen resolutions as the last resort to make themselves look good--since the game is out and above 720p on both. So you have to use something to attempt to gain the advantage.

Fanboys will be fanboys but I think it's the media that is driving this flame war.  Every freaking article I read is about FPS and Res.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 K1ll3rKlown on Wed May 14, 2014 3:57 pm

I know, and honestly I don't have the PS4 so I don't know. It could be amazing.
All I know is that I've yet to play a game on XB1 and be disappointed with the graphics. That's the truth!

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 Interseptor on Wed May 14, 2014 4:03 pm

S7 K1ll3rKlown wrote:I know, and honestly I don't have the PS4 so I don't know. It could be amazing.
All I know is that I've yet to play a game on XB1 and be disappointed with the graphics. That's the truth!

And that is the exact point I am trying to make.  Is the game any good?  That is all that matters.  Leave the rest of the Bullshit at the door.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by S7 K1ll3rKlown on Wed May 14, 2014 4:08 pm

As Snoop Dogg would say "preach nephew!"
Maybe I should get the Gunny voice pack now LOL

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by Xpert2010 on Wed May 14, 2014 4:54 pm

I dont expect all games to have high res/high fps, especially when the consoles haven't even been out for a whole year.  I think once the devs figure out what they can actually do with the consoles, then we'll start seeing games with higher res and fps.  I'm sure Watch Dogs will still look good and play good.  It may not be super smooth like Titanfall, but it's not like the game will be unplayable because of it.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

Post by DeadSockPuppet on Wed May 14, 2014 8:30 pm

Yeah, getting this no matter what.  I've been interested I it since I first saw footage of it so I'll be one you can roll with Zak.  I probably won't care so much about the resolution and FPS as long as the game is fun and has a good story.  I'm hoping the MP and coop play well too.

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Re: Watch_Dogs confirmed to run at 792p / 30fps on XB1

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