Cod Ghosts Review

View previous topic View next topic Go down

Cod Ghosts Review

Post by S7 Anonymous on Tue Nov 05, 2013 6:43 pm

http://games.yahoo.com/blogs/plugged-in/critics-cool-call-duty-ghosts-171731508.html

S7 Anonymous
Sergeant Major
Sergeant Major

Posts : 587
Join date : 2011-11-09
Age : 27
Location : Oswego,New York
GamerTag : S7 Anonymous

View user profile http://t2.gstatic.com/images?q=tbn:ANd9GcTPhQhajTx16oQzE34FYPTiG

Back to top Go down

Re: Cod Ghosts Review

Post by DeadSockPuppet on Tue Nov 05, 2013 8:09 pm

Sounds like the critics are getting tired of COD finally.

_________________
~~Wife: Yup, I'd shoot you in the leg, cuz then we'd have a crawler.~~
~~Star Wars is like Dirty Dancing for dudes. Nobody puts Chewbacca in a corner, okay?~~
 photo skyrimsig.png
XBL GT: S7 SockPuppet /†PSN ID: DeadSockPuppet
Current †Command: 1st Time Daddy
Clan Command History: Gears of War 3 XO, MW3 Warrant Officer W2
Current PS4 Games: Destiny, Fallout 4, R6 Siege, Uncharted Drake Collection, The Division
Current Xbox 360 Games: None

DeadSockPuppet
Sergeant Major
Sergeant Major

Game Command : GOW3 XO, MW3 W2
Posts : 6738
Join date : 2010-03-01
Age : 36
Location : Hudsonville, MI
GamerTag : S7 SockPuppet / DeadSockPuppet

View user profile

Back to top Go down

Re: Cod Ghosts Review

Post by S7 mrmiller on Wed Nov 06, 2013 12:39 pm

First Impressions-
I like it. I donít know that I like it as well as Black Ops 2, but then again, I didnít like MW3 as much as BO one either. I liked a lot of things better in the Black Ops series than what IW is doing.

The game looks really nice, and the levels might be better than that have in a while. They seem to have much larger levels, with multi-levels, alternate routes, and varied environments. I love the bigger levels to add to the tactical play over straight run and gun, but like all the COD games there still seems to be that problem with the spawns. It will constantly spawn people behind or in front of you, which is even less necessary now with the larger maps and 12 max players.
Iím still undecided on the perk and class systems, as itís too early for me to get too much into it. I donít think the different characters and prestige levels is going to work out as nice as it should. Itís going to be pretty much like BO2 when you had 100 create-a-classes but could only use 10 you predetermined before the match starts. In other words, it might save you some time between games but is rather pointless in the grand scheme of it all.

The things I donít like as much as BO2 are the perk systems. I liked how the weapons related perks were linked to the attachments on the weapons, and you didnít have to spend points/slots on them. It makes some of the weapon stuff redundant, as well as making you struggle to spend points on perks that might make little difference. Also, the equipment seems week, with nothing good to carry for air support and no claymores but a generic ďarea chargeĒ explosive thatís more of a non-bouncing betty. The explosives seem fairly week, which may or may not be an issue (I just need to play more to find out).

Thatís my first take after about 5 hours of play. I know Iím just scratching the surface, but so far itís fun but not mind blowing (not that anyone would expect that from COD). Iím sure things will change once I unlock more stuff and get more time in the game.
More to come-


~mrmiller

_________________

We are a brotherhood bound by honor, our strength is in our numbers, we are S7!
*General Disclaimer- I can't type or spell
Clan Founder

S7 mrmiller
Brigadier General
Brigadier General

Posts : 6123
Join date : 2008-03-19
Location : Oklahoma
GamerTag : mrmiller

View user profile

Back to top Go down

Re: Cod Ghosts Review

Post by Sponsored content Today at 2:50 am


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum