Astro's and XB1

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Astro's and XB1

Post by S7 Sticky on Wed Oct 09, 2013 8:37 pm

for all you Astro headset gamers out there this just post via there FB

Xbox One: Game Audio for the Xbox One will function as normal, through the optical output – meaning all our current products will deliver full Dolby ® Digital GAME AUDIO on the XBOX One. However, the chat connector on the controller is now a proprietary connector, meaning that our current products will require an adapter to connect to the controller for Xbox Live voice chat. Fortunately, until this chat adapter is available, the built-in Kinect microphone will provide full voice communication access to Xbox Live while using ASTRO headsets on the Xbox One. 



Regarding new Xbox One products in our pipeline, we are proud to reveal ASTRO is now an officially licensed Xbox One partner. As such we are excited to work with the Microsoft team and the Xbox One but at this time we are not allowed to comment on the specifics of any products we have under development. Rest assured, none of our current products will be made obsolete by anything going on in the Xbox One ecosystem.

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Re: Astro's and XB1

Post by Pharaoh Amun Ra on Thu Oct 10, 2013 12:14 am

Good news.

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Re: Astro's and XB1

Post by S7 Interseptor on Thu Oct 10, 2013 10:12 am

Indeed

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Re: Astro's and XB1

Post by Atrum on Thu Oct 10, 2013 12:26 pm

S7 Interseptor wrote:Indeed
Yes, Quite.

It still isn't a dragon though.

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Re: Astro's and XB1

Post by S7 Interseptor on Thu Oct 10, 2013 12:40 pm

Interestingly, the PSD is in the exact same boat.

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Re: Astro's and XB1

Post by DeadSockPuppet on Thu Oct 10, 2013 10:58 pm

S7 Interseptor wrote:Interestingly, the PSD is in the exact same boat.
For all current gen headsets, without adapters, if I remember right.

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Re: Astro's and XB1

Post by S7 mrmiller on Thu Oct 10, 2013 11:27 pm

S7 SockPuppet wrote:
S7 Interseptor wrote:Interestingly, the PSD is in the exact same boat.
For all current gen headsets, without adapters, if I remember right.
I was thinking the same thing, but it doesn't look so clear cut now:

PS3 USB headsets won't work with PS4 at launch, patch to come 'in the future'
http://www.ign.com/articles/2013/10/10/existing-headsets-wont-work-with-ps4-at-launch

I would have thought Bluetooth is Bluetooth- pair it and go. Still, I don't think it's such a smart idea to buy any system based on the headset you currently have (what happens when it breaks 3 months after launch?), but it would be nice to be able to use it after you quit playing the current gen.


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Re: Astro's and XB1

Post by S7 OC on Fri Oct 11, 2013 7:09 am

@gamespot: Bluetooth headsets won't work with #PS4 at launch, though a patch to resolve this is planned for post-launch. http://t.co/9jGRwFvdsj

Yeah doesn't sound like a smart move to me. Why not just have it in there from the get go.

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Re: Astro's and XB1

Post by S7 Interseptor on Fri Oct 11, 2013 10:14 am

That is what I was saying.  "Same boat" meaning they won't work right away on either the PS4 or the 360.  The only real difference is not needing to buy an adapter but that's not a big deal in the long run.  The bad part is not being able to use my headset with either system right away.

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Re: Astro's and XB1

Post by Atrum on Fri Oct 11, 2013 10:42 am

Lame sales tactics on both ends. I don't mind (as I've said before). I would just prefer to buy one new headset that would work for both XBO and PS4.

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Re: Astro's and XB1

Post by S7 Interseptor on Fri Oct 11, 2013 10:58 am

OK, now I am confused - http://www.pushsquare.com/news/2013/08/youll_be_able_to_listen_to_game_audio_through_the_ps4_controllers_headphone_jack

According to this, full game audio and chat will be available via the DS4's 3.5mm jack.  If this is correct, any wired headset should automatically work with the PS4.  In which case the Astro's would work, just not with the mixamp.  Seems to me if this was the case they would try and spin it that way to appease customers.  Guess I'll find out next month and report back.

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Re: Astro's and XB1

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